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Game Dev Sprint Board
A pre-filled 2-week sprint with 20 typical game development tasks organized by type. Import and assign immediately to hit the ground running.
2,598 usesUpdated Mar 19, 2026
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Sprint 1 — Foundation
Establish core gameplay loop with placeholder assets. Player can move, jump, and attack with basic feedback.
20 tasks included
Set up project repository and folder structurehigh
Implement player movement (walk, run, stop)high
Implement player jump with coyote time and jump bufferhigh
Implement primary attack with hitboxhigh
Implement basic enemy AI (patrol, chase, attack)medium
Set up camera follow with basic smoothingmedium
Implement health system for player and enemiesmedium
Add death and respawn logicmedium
Create placeholder player sprite and idle/walk/jump/attack animationshigh
Create first tileset for prototype levelmedium
+ 10 more tasks in the template
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